GPP

03 Jul 2010

Class: Game Preproduction (GDD481-L)
Instructor:

So much to do, so little time. GPP marks the first of a 5 month non-stop game project. The first day we where assigned teams to start on this project. Be sure to check out my team on facebook, we are Rise Of. We spent the first week and a half putting together two game pitches. After pitching both games GP staff picks the best game based of feasibility. Our game Cosmic Mischief was picked, read more about it on our facebook page. After the game was picked we had two and a half weeks for Design Documentation. This was a very intense two weeks; my team ended up with an over 200 page design document (And that doesn’t include any tech or art specific documentation). Having our entire team work on the doc was a great team building exercise.

Rating

Overall: 9/10
Class Material: 9/10
Instructor: 10/10
Lab: N / A
Lab Tech: N / A

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